4D Fruit Merging Game
Interactive 4D fruit merging game with custom graphics engine built from scratch using OpenGL and C++. 
A collection of my research projects, side projects, and technical work spanning AI/ML, computer graphics, and game development.
Interactive 4D fruit merging game with custom graphics engine built from scratch using OpenGL and C++. 
Benchmark for evaluating physical commonsense in AI-generated videos with UCLA NLP and Google Research. 
Robotic hand trained with PPO reinforcement learning to grasp objects. Built with Unity MLAgents and Blender. 
Novel regression approach for time series event detection using probability density functions. 
Optimized raytracing renderer with reflections, refractions, and global illumination. Built in C++. 